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Everything's On A Grid!

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Devlog

  • Everything on a Grid Devlog #4: Match 3
    June 26, 2025 by LongCT_
    Hello readers. I was on holiday last week, and ended up sick from that trip. As a result I worked on this less than I'd have liked to. Anyways, here's a new mechanic I've introduced into the cursed gr... Continue reading
  • Everything on a Grid Devlog #3: Levels Showcase
    June 18, 2025 by LongCT_
    Hello readers. The past weeks, I've been designing puzzles for Everything's On A Grid! , with the new main focus being Chess pieces. Most of the coding side has been rather boring, mostly troubleshoot... Continue reading
  • Everything on a Grid Devlog #2: Chess Implemented
    June 11, 2025 by LongCT_
    Hey there! Everything on a Grid! now has chess pieces! It won't be a grid puzzle without chess, right? It was quite a challenge to implement chess logic into this whole salad of mechanics. For the tec... Continue reading
  • Everything on a Grid Devlog #1: Chess
    June 07, 2025 by LongCT_
    Next content on my list for the full game is Chess . Acts exactly like a box (pushable by the player), but you can click on it and move it like a normal chess piece would. Currently I've only added lo... Continue reading
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